Teaching Game Studies: DiGRA 2015 Edition
All are welcome – no preregistration required.
Saturday, May 16, 2015
11:15-11:30 Welcome & Introductions
11:30 – 12:30 Game Studies 101
You have been asked (or you volunteered) to teach a game studies course at your university, and you are the only one with the background and expertise to do so. This hour covers basic information to help you, including suggested readings, assignments, goals and objectives. It discusses how different disciplines and fields approach such a topic, and deals (if time allows) with broader questions of institution support such as library and lab requirements, space needs, and general pedagogical concerns.
12:30 – 1:00 You Have Died
This short session asks participants to share their most notable failures, gaps, and omissions from previous experiences – either as the teacher or the student. What did you try and how did it go wrong? What kinds of blunders can actually be useful in the classroom? What can we all learn from such experiences?
1:00 – 1:15 Closing out Session 1
Session wrap-up and exchange of contact information; syllabus exchange.
1:15 – 2:30 Break
2:30 – 2:45 Welcome & Introductions
2:45 – 3:45 Crafting the perfect assignment
Participants will be asked to share assignments, including in game studies and game design that have worked particularly well. These can be both solo and group assignments, as well as creative and scholarly products. What were the learning goals and how were the projects/assignments assessed? What types of classes would such an assignment work well for?
3:45- 4:15 Open Discussion/Questions and Answers
This is a free block of time to deal with anything we’ve not fully addressed or to delve more deeply into a topic or two of particular interest to the group. It is also a great chance to develop some key take aways for the group as a whole.
4:15 – 4:30 Wrap-up
Note sharing, and discussion of future workshops, publications, etc. Soliciting people to form a working group to address these issues.
Led by Mia Consalvo & Christopher A. Paul