Teaching Game Studies Workshop: Our Final Report and Syllabi

by miaconsalvo

In April 2014 we held our workshop, Teaching Game Studies, as part of the Foundations of Digital Games annual conference. Attendance was very good, and included those who had submitted work in advance as well as interested attendees from the larger conference. Discussion was spirited, and many, many suggestions and ideas were circulated. We took copious notes, and generated a report of the event. Today we’re pleased to release both the report of the workshop as well as the syllabi and post-mortems that our participants submitted in advance of the event. These documents are shared in the spirit of improving pedagogy in the area of game studies, which has often been overlooked in game development and design programs. But from our conversations, it is a lively, important and growing area to consider.

Please download and read our report, as well as the many excellent syllabi contained in this shared Dropbox folder. Our group is also interested in continuing this conversation, and so are in the process of setting up another event at the DiGRA 2014 Snowbird conference. If you are interested in taking part, or being part of this group more generally, please email me for more information.

Finally, I’d like to offer a big thank you to my co-organizers, Christopher Paul, Annika Waern, and Roger Altizer, who helped put together this fabulous workshop. And I’d also like to thank everyone who attended and shared their ideas.

 

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